3D animation is the latest trend
in the market with every one trying to get the best and dazzling effect to give
their final product that “wow” feel- which viewers like to see. But the art of
3D animation is an all-encompassing one which is determined by many factors.
One of those factors is character
modelling. Simply put, it is the process of creating your character in a 3D
space using software. It may seem like a simple and meaningless task but involves
a lot of technical knowledge and detailing. A sound understanding of human
anatomy is required apart from the knowledge of the software that you use to
make it. Arms, legs and head should be made to proper proportion to each other
to make the character look believable.
After this step, the character
modelling artist adds texture or color to his model to give it a finished look.
The textures and color should look real or as prescribed by the designated look
for the character by the client. This is a crucial step, the artist needs to
understand the effects of different textures and lighting and their effect on
the overall composition of things. There are several methods that he can use
involving different brush types and the access to bump maps, which add the
final feel to his model.
The character modelling is an important aspect
because they are the “actors” in your 3D animated film and actors must always
look appealing to engage the audience. Well
executed Character modelling is necessary for the 3D animated film to look
classy and have the “wow” feel. It is essential to make the star of your
animated film the most captivation and engaging element of the film.
The most common tools used for
Character modelling are Z-brush, blender and Mudbox, to name a few. But all
these tools do not make a great 3D film, it is the responsibility of the Modelling
artist to create a believable character out of his tools. The character is
considered complete when it is properly sculpted with proper proportions
followed by correct texture and mapping applied, and if this step is properly
executed only then can proper rigging and animation be done to the model. So, a
lot of the later parts of the production pipeline depend on the Proper
execution of Character modeling.
It is never a bad thing to invest
time and effort in this area. Especially in the realm of 3D animation all parts
and phases of the pipeline are important. Character Modelling is just one of
the phases which is often sidelined and greatly underestimated.
Our Process:
We
analyze and summarize whatever the content, and then we mix it up with brain
storming ideas to create a final result which reveals the message of your
company and products.
No comments:
Post a Comment